Timeline for Could you destroy the Death Star by having a ship come out of hyperspace in the middle of it?
Current License: CC BY-SA 3.0
4 events
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Dec 26, 2017 at 18:00 | comment | added | Chris Strickland | 2/2) In TLJ, the fleet is just outside effective range, and (sorry, just memory) that is about 4-5 light seconds. Getting a mass up to even .25c would be almost impossible, but it would still make those transit times 8-20s. A more realistic .001c (1000x faster than the fastest bullet) would mean times of half an hour to two hours. You can just maneuver out of the way of that, even in the slowest ship. | |
Dec 26, 2017 at 17:59 | comment | added | Chris Strickland | 1/2) Shields are effective against kinetic weapons. They always have to lower the shields to get a vehicle through. Same with projectiles. vsbattles.wikia.com/wiki/User_blog:Matthew_Schroeder/… Blaster fire sometimes appears to be slower than light, but is indicated in other places to be light speed. Battles are conducted at relativistic distances. In ROTJ, the Rebel fleet appears to be about 2 light seconds from the Death Star when it fires. | |
Oct 17, 2016 at 6:05 | review | Late answers | |||
Oct 17, 2016 at 6:31 | |||||
Oct 17, 2016 at 5:48 | history | answered | Stuart Miller | CC BY-SA 3.0 |