Skip to main content
edited body
Source Link
Valorum
  • 718.1k
  • 163
  • 4.8k
  • 5k

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.?

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies?

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.

Tweeted twitter.com/StackSciFi/status/976329154634252288
deleted 269 characters in body
Source Link
ThePopMachine
  • 60k
  • 42
  • 251
  • 528

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.


Speculation: "The Game" is the first obvious example, but it is not until season 5. I imagine there is an earlier occurrence. The blob that casts a shadow in "Identity Crisis" also comes to mind, but I don't even know if this was not meres a 2D image.

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.


Speculation: "The Game" is the first obvious example, but it is not until season 5. I imagine there is an earlier occurrence. The blob that casts a shadow in "Identity Crisis" also comes to mind, but I don't even know if this was not meres a 2D image.

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.

added 1 character in body
Source Link
ThePopMachine
  • 60k
  • 42
  • 251
  • 528

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there waswere many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.


Speculation: "The Game" is the first obvious example, but it is not until season 5. I imagine there is an earlier occurrence. The blob that casts a shadow in "Identity Crisis" also comes to mind, but I don't even know if this was not meres a 2D image.

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there was many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.


Speculation: "The Game" is the first obvious example, but it is not until season 5. I imagine there is an earlier occurrence. The blob that casts a shadow in "Identity Crisis" also comes to mind, but I don't even know if this was not meres a 2D image.

This means I'm seeking the first three-dimensionally computer-modeled and rendered imagery used in Star Trek.

We know there was extensive 3D CGI used in DS9 (Odo) and Voyager (USS Voyager). But what is the earliest use in TNG or any of the TOS movies.

Note that to satisfy this question, there needs to have been a meaningful model built in 3D and then rendered, as I'm sure there was a lot of post-processing done by computer in TNG and there were many 2D images generated for effects (e.g. Okudagrams) and the line between what would constitute computer-generated 2D images and merely digital image manipulation would be kind of blurry. Manually generated images from multiple views that were meant to appear 3D do not count.


Speculation: "The Game" is the first obvious example, but it is not until season 5. I imagine there is an earlier occurrence. The blob that casts a shadow in "Identity Crisis" also comes to mind, but I don't even know if this was not meres a 2D image.

added 2 characters in body
Source Link
ThePopMachine
  • 60k
  • 42
  • 251
  • 528
Loading
Source Link
ThePopMachine
  • 60k
  • 42
  • 251
  • 528
Loading