Timeline for Is each Hyper layer a discrete and singular space?
Current License: CC BY-SA 4.0
14 events
when toggle format | what | by | license | comment | |
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Apr 9, 2021 at 13:49 | vote | accept | Jontia | ||
Apr 6, 2021 at 15:58 | answer | added | DVK-on-Ahch-To | timeline score: 7 | |
Apr 6, 2021 at 15:00 | history | tweeted | twitter.com/StackSciFi/status/1379448851921272833 | ||
Apr 6, 2021 at 12:21 | comment | added | Jeff Zeitlin | Some other SF that seems to suggest a similar metastructure to metaspace is Redshift Rendezvous by John E. Stith, and the standard setting for the Traveller role-playing game. | |
Apr 6, 2021 at 12:13 | comment | added | Jeff Zeitlin | Another example is the way you can float a needle on a bowl of water; the water forms a "skin" where it meets the air, and the needle doesn't necessarily have the energy necessary to penetrate it. You need the "hyper-generator" of extra mass or dropping it from a greater height to manage that. | |
Apr 6, 2021 at 12:12 | comment | added | Jeff Zeitlin | I don't see the two as incompatible; consider a layered drink: the drink is a single continuous volume, but each of the liqueurs in it forms a distinct layer, with a distinct interface plane between them. The hyper-generator allows you to penetrate that interface. | |
Apr 6, 2021 at 11:55 | comment | added | Jontia | @JeffZeitlin ultimately I think the "There's some ambiguity whether there are a finite number of discrete 4 dimensional hyperplanes within each level or whether it consists of a continuous 5d hypervolume with infinitely many 4d hyperplanes." phrase from the accepted answer is what I'm trying to get at. My reading of this conversation suggests a continuous volume, but things like the ability to launch LACs in Hyper when they can't get there themselves leans towards the discrete layers visualisation. | |
Apr 6, 2021 at 11:51 | comment | added | Jontia | Very useful read indeed. Thanks. | |
Apr 6, 2021 at 11:48 | comment | added | Jeff Zeitlin | @Jontia - It does match the conversation; see the linked question from my previous comment: You use the hyper generator to move between layers; you use the impellers within a layer (except not in grav waves). | |
Apr 6, 2021 at 11:46 | comment | added | Jeff Zeitlin | For what it's worth, the question shown as related, What are the different forms of FTL travel and how do they interact? does seem a useful read. | |
Apr 6, 2021 at 11:45 | comment | added | Jontia | @JeffZeitlin You've helped me realise why I had a different image I'll update the question. But later books seem to emphasise the Hyper Generator is needed only to move between layers. Ships without a Hyper Generator can move around within the layer, which doesn't seem to match the conversation. | |
Apr 6, 2021 at 11:41 | comment | added | Jeff Zeitlin | I don't think that conversation is necessarily inconsistent with your initial image; I'd take "bouncing off the <x> wall" as being something of a metaphor for technobabble amounting to "we tried to go even faster, but we reached some limitation of the hyper generator or associated systems that simply wouldn't let us do so". The bit about "tak[ing] out all the interlocks" would refer to associated systems that normally enforce safety margins, implemented because the risk of destruction in transition rose to normally-unacceptable levels. | |
Apr 6, 2021 at 10:18 | comment | added | Paulie_D | I'd always imagined them as space-Mach levels... | |
Apr 6, 2021 at 10:05 | history | asked | Jontia | CC BY-SA 4.0 |