The stargate point of origin symbol has been asked about several times. While some of the questions may seem to overlap, each one points to a different issue with the point of origin symbol. This one item seems to have been the source of several technical flaws in the Stargate series.

While previous questions asked about it being coordinates or what Earth's point of origin was, what the symbol actually does when used in dialing, and about the meaning of the symbol itself, this is about something different.

Each stargate in the Milky Way galaxy has a different point of origin symbol. (See the first link above to see a number of them.) What is the purpose of having a different symbol for the stargate on every different planet when the gates can easily be relocated and will work just as well, even when they're moved to another planet or even taken out of the galaxy (as they were for the McKay/Carter bridge)?

3 Answers 3


I believe this was touched on in one of the comments on the other questions you've linked to.

While a gate address corresponds to a location in space, the point of origin is a unique gate identifier, kind of like an IP address or serial number within the gate network.

Gate address

(I just sketched the above using MS Word so excuse the use of numerals instead of glyphs)

The tech-savvy may even think of the point of origin as the physical device address (MAC), which does not change, and the gate address as the routing address, which depends on the gate's location within the network.

Such a physical device identifier may be useful for:

  • Identifying trusted gates within the system and block gates that may have fallen into enemy hands (a function that SGC does not know about; they instead use the gate address for blocking, which can be spoofed by moving the gate).
  • May be used by gates to auto-dial and handshake with each other for regular updates (as mentioned in the SG-1 episode Avenger 2.0), while avoiding gates outside the network.
  • To visually identify a destination in case travelers arrive at the wrong destination with limited equipment.
  • To identify the original planet of a gate that has been moved from its original location.

P.S. Why does it have to be entered manually? This is one question I cannot answer. If it is meant to be an end-of-line character, it can be sent by the gate automatically when the user hits the DHD "send" (red) button. The user doesn't even need to know the point of origin glyph of his embarking address. If he has used at least one gate in the past, he will know the point of origin by eliminating the other glyphs already known to him.

  • Is it just me or whoever came up with graduated from George Lucas Physics University? Feb 19, 2012 at 15:14
  • @DVK: It's close to what I call a Lucasism, but not quite.
    – Tango
    Feb 19, 2012 at 15:42
  • 2
    I think the point of origin being, essentially, like a MAC address makes more sense than anything else and would help provide sensible answer to other questions as well.
    – Tango
    Feb 19, 2012 at 15:44
  • @TangoOversway - George Lucas Computer Science school, to boot. You can switch MAC address on lots of devices :) Feb 19, 2012 at 16:09
  • @DVK: But it being a MAC address and locking it being required to show the end of the dialing sequence makes a lot more sense than anything else, whether it's what the producers had in mind or not. Put this together with the answer on my question about what dialing the point of origin at the end did and there's actually a consistent and sensible concept.
    – Tango
    Feb 19, 2012 at 16:17

Somewhere around Season 2 or 3 of SG-1, I noticed Earth's Point of Origin on an off-world gate. Normally, this would be considered a goof, due to a limited number of props Stargates - but in this particular scene, they zoomed the camera in so close that only 3-4 glyphs were visible at once, the pyramid point of origin being one of them.

At this point, I started thinking about a new Point of Origin theory, that seems to have been partially confirmed with Stargate Universe, possibly in an attempt by the writers to "fix" the prop goofs from SG-1:

In Stargate Universe's series premiere,

on the first attempt to dial Destiny, the final chevron that would not lock was the Orion constellation. The closest star in the Orion constellation is, according to Wikipedia, 17.51 light years away. A bit earlier in the episode, Rush said they were heading to a planet 21 light years away.

With that small coincidence, it seems that the Icarus planet was closest to the Orion constellation, of all the constellations depicted on the Stargates (Or, rather, the gate was moved there from a planet in/near that constellation. I don't think that planet was originally part of the Gate network). That is why its point of origin was Orion, a symbol that is pretty common across the Stargate network.

Earth's point of origin, the pyramid on the Alpha gate we're so familiar with, I believe was originally on a planet near a pyramid constellation, before Ra took it and planted it on Earth. Then, during the next correlative update, it became associated with the Ancient point of origin, the one from the Beta gate, that the Destiny address was supposed to be dialed from.

So the Point of Origin would then be a rough "I'm in this area of the galaxy" symbol, and the particular ones used on the Stargates were meant to signify where the Ancients intended each Stargate to be positioned.

This then explains why Eli's suggestion actually worked, when any such Ancient limitation requiring a specific point of origin should have required the Beta Gate's point of origin: During the correlative update, back when Ra dropped the Alpha Gate here, those two points of origin became associated with each other. If the Beta Gate glyph was on the Icarus Stargate, that would have also worked - but because that gate was where the Ancients first settled, that glyph was truly unique.

Oddly enough, this also works with the original Stargate movie. Daniel Jackson needed the point of origin for Abydos, but according to the commonly accepted theory that the point of origin is unique to each and every gate, it should have been simple to determine. Excet he only knew what it was once Sha're showed it to him, meaning either there were a few differences between the Abydonian gate and Earth's gate, or they were completely identical - point of origin symbols and all.

  • There aren’t enough glyphs on the gates for every gate to have the same set and uniquely encode a destination. And the origin glyphs can’t be used for destinations and maintain full mesh connectivity.
    – StephenS
    Dec 26, 2020 at 15:03

The point of origin being entered manually becomes more important when you remember that 8 symbol addresses are also allowed, such as the ones used to find the asgard and atlantis. Entering the point of origin tells the system 'I am done, you may now connect'.

  • I’m not sure but I this looks more like you’re replying to a comment/answer elsewhere than an answer to the question. Could you edit this to answer the question only as this is a question and answer site and not a discussion forum.
    – TheLethalCarrot
    Dec 26, 2020 at 11:24

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