[From Tv Tropes "Teleportation" page on the Literature Section]
I narrowed it down to the three. It may be one of them or it could be another story on the 'Literature' section so please check! Thank you!
The Known Space 'verse has humans installing "transfer booths"
throughout the world, which creates all sorts of changes in society on
Earth due to their virtually free running costs: Geographical identity
vanishes in the face of global monoculture; people travel all over the
world for minor errands like shopping; whenever anything happens on
the news a massive "flash crowd" zips in from every corner of the
earth after hearing about it; and whenever there is a crime, no one
has an alibi. The Puppeteers' "stepping disks" also play a major role
in the Ringworld sequels.
He also put teleporting booths in the otherwise hard-science A World out of Time. Unlike the Known Space teleporters, these were
innately short-range and required a long, unbroken string of booths to
travel long distances.
Katherine Kurtz's Deryni have Transfer Portals, which are small areas
on a floor or earth (usually roughly a square meter at most) that have
unique psychic signatures (described as a faint tingling sensation for
the Deryni who touch them or stand on them). Deryni can travel
instantaneously between two Portals by standing on the departure
Portal, mentally concentrating on the destination Portal and "warping
the energies just so". There are a number of limitations which keep
them from being excessively advantageous:
Deryni must know the signatures of both Portals (to ensure they end up where they intended to go and can safely return). A highly
skilled Deryni could give another Deryni a sufficiently accurate
impression of a Portal's signature for the recipient to able to use
it, but most Deryni read Portal signatures directly for themselves.
Repeated jumps are mentally and physically tiring, as are longer distance trips.
A Deryni can take another person or similar amount of matter through, but not much more than that. Taking another living person
through requires that the "passenger" relinquish mental control to the
active partner. This can mean lowering one's shields or being
Portals can be set to limit their use even if their signatures are widely known. A Portal may be set so that it can only be detected by
certain people, and it can be set so that a person could use it yet be
unable to leave the Portal square (even to teleport back!) unless
released by the Portal's owner or some designated person(s).
Dan Simmons's novel Illium has some of its cast living in the
aftermath of The Singularity. Most transportation on Earth now
involves "neutrino faxing" through faxnodes, which achieve
instantaneous travel from any node to another by transmitting only the
data of the traveler's composition from node to node, breaking down
the original into raw matter, stored for the reconstruction of other
travelers. Faxing is technically death and instant cloning at the
other side, complete with memories. When they find out, this bothers
the main characters for all of 5 seconds. Hinted at to the reader who
recalls that "fax" is a shortening of "facsimile," or exact copy...
There is also "quantum teleportation'', which is used by the post-humans and the Olympian Gods. It actually transports the user
rather than disintegrating and recreating them, as well as allowing
time travel and travel between alternate universes.
Simmons does extremely high technology in his science fiction as a matter of course. His somewhat more famous Hyperion series had
galactic society linked by wormhole-like portals on countless worlds.
The absurdly super-rich had houses with doors built out of these
portals, meaning their house could technically be on a dozen or more
different planets. Of course, when the portal network crashes...
Thanks to the persecutions and the Laws of Ramos, some Portals were destroyed and others are kept secret. Building a Portal requires
specialized knowledge that in twelfth-century Gwynedd is not
widespread, as well as a great deal of energy.