After finishing the three main games, I wonder how the necromorphisation functions. Especially during Dead Space 1 you see a lot of corpses, mostly with all intact limbs littered around the Ishimura.

However, others reanimate upon death to Necromorphs due to the signal emitted by the Markers. It is explicitly not required to be infected by a recombined Necromorph (of any breed). The Marker signal that causes dementia, hallucinations and so forth directly causes deceased corpses to recombine/reanimate.

So why do some corpses turn, and some don't?

Relevant Content: In Dead Space, what exactly is the marker, who built it and how is it turning people to monsters?. The extensive answer does not address the mechanism of selecting who turns and who doesn't.

  • A corpse has to be infected to become a Necromorph. Infection is done by Infestors and Swarmers. Infestors can infect only a limited amount of bodies at a time - so, if you see a normal corpse, either it wasn't found by an Infestor, or the Infestor has ran out of infection "seed". I dunno about the Swarmers - they only appeared on that one planet that was already 100% necromorph'd.
    – Petersaber
    Commented Mar 6, 2017 at 11:05
  • @Petersaber Actually, Infectors produce a special (tougher) kind of Necromorph. But they are (obviously) not the only source. Swarmers are also not the root cause, but an additional avenue for the infection to spread. The initial outbreak appears to be controlled by the Marker emissions. Please check the question/answer I link to in my OP.
    – bitmask
    Commented Mar 6, 2017 at 11:58
  • I am only remembering what I saw in the movie and the games. The answer to your question is simple enough - if the body is still dead, it just hasn't dead long enough.
    – Petersaber
    Commented Mar 6, 2017 at 14:44

1 Answer 1


I guess there are a few aspects that influence the transformation of dead bodies to necromorphs. To start of, we have to look at the ways, how necromorph life is created:

  1. The Marker signals, emitted at different wavelengths seem to have a kind of targeted, mutagenic effect on biomass. These signals, which could also be translated to a genetic code, alter the genome of a cell and results in a microbial-like, self replicant life (it seems also to transform mammalian tissue to this microbial, recombinant life-form). This new life-form gets active once it comes into contact with dead tissue (like epidermal cells) and seems to use this a nutrient, which indicates that this life-form is a kind of necrophage. A very high mutation and recombination rate was also observerd by the researches working on the Black marker.

    We ran into a disturbing, but fascinating find. In re-creating the DNA instructions gleaned from the Black Marker, we managed to create a recombinant microbial life form. It seemed dormant at first, even when placed in a bath of rich nutrients. Was it not for Dr. Clifton's poor hygiene, we might have deemed the attempt a failure. Fortunately for us, he had not fully decontaminated himself before working with the sample and managed to contaminate it with some dead skin cells. Suddenly, the microbes jumped into action! Recombination happened almost instantly and the sample began self-replicating and mutating before our eyes.

    • The Red Marker - Background Log from Dead Space 1
  2. The Corruption consists of this microbial life-form and is a macroscopic, strong smelling habitat-changer. This is the growing flesh, which Isaac observes around the Ishimura. Its purpose could be to spread the genetic information in the necromorph life-form. One guess would be, that this is one form, how the infestation is spread. Even if the Corruption is growing very fast, the infection of human bodies would last longer, because it has to come into contact with them and also has to deal with a higher complexity of cell-cell-communication in order to create the necromorphs.

    Considering a evolutionary mechanism from the "real world" called Horizontal Gene Transfer, meaning the ability of bacteria and other microbes, to exchange DNA between each other (In comparison: Vertical Gene Transfer means the transmission of DNA from one generation to the next (Reproduction)), this could be a way, how the necromorph cells infect the tissue with its genetic code to induce the transformation. That the prey has to be dead to enable the infection, could be, because the immune system would be silenced at this point to avoid any resistance to the transformation.

    As @Clockwork mentioned, the Corruption is also aiding the killing of the prey by releasing toxins in the air and slowing it down (because of its sticky surface), allowing the necromorph to kill it more easily. This would be a positive feedback regulation, as the provision with dead bodies would also benefit the growth of the corruption and the total amount of necromorphs, which could then aid the provision of dead bodies.

    No doubt you're aware of the organic growth found in some parts of the ship. I've been examining the substance and thought the results would interest you. The cells most clearly resemble bacteria, with viral behavior. Like bacteria, the organism infects other cells through osmosis, then mutates and reproduces agamogenetically. What's amazing is the SPEED at which it grows. A single bacterium reproduces twenty-fold in just one minute. I've never seen anything like it. I won't stake my reputation on it, but I think this may be a genuine alien lifeform! Prof. Hawley theorizes that it's a habitat transformer -- the levels of gaseous output are tremendous, which is why it smells so bad -- but to what end we simply don't know.

    • Corruption (Cross`Log) - Text Log from Dead Space 1 Chapter 6
  3. The third way of creating the necromorph life-form is by direct infection by an Infector or the necromorph pathogen (as Dr. Mercer did in order to create the Hunter in DS1). This is the fastest way of how necromorphs are created, but the dead body has to be penetrated by the Infector in order to inject the pathogen/tissue into the body to induce the transformation. An Infector is always the starter of an Infestation (as seen in DS Downfall and also reported in a background log). The Infector is created by the more slowly way (meaning the contact with the microbial life-form created by the marker signals). It is mentioned, that the total transformation took about 3 days (which is much longer than the amount of time an Infector needs to transform a dead body).

    Day three of quarantine for the former Dr. Clifton and Hogan. The infection was spreading quickly through Dr. Clifton. Dr. Hogan appeared unaffected at this time. The chest of the corpse started to expand like it was taking a deep breath. Something appeared to be happening under the surface of the skin. The body was convulsing. A yellowish briny liquid bursted from the mouth accompanied by choking noises. There was a crunching noise as the throat bulged and the jaw collapsed. The head was splitting apart, reforming now into what appeared to be a proboscis and feelers. […]

    • Recombination Study - Background Log from Dead Space 1

To sum this up: There are two way, how the infestation spreads. The first one is the slower one, which seems to focus on changing the whole environment and creating the Infectors. The second way are the Infectors, which are able to create Necromorphs much faster. Together it seems, that a typical Necromorph infestation works in a exponential way, with an early lag-Phase and getting faster, the more Infectors are created.

So, why are not all bodies on the Ishimura already transformed to Necromorphs. Considering the two way, I would guess, there are two main arguments.

  1. The first one is related to Marker 3A, the red Marker. The Corruption and the necromorph life-form seems to be directly related to marker signal (in order to provide the genetic code to create it). As we know, the red Marker is man-made and also very small. So I would guess, the marker signal is not strong enough to allow the Corruption to spread fast enough, to infest all corners of the ship in the given time (Especially if we compare it with the much larger, golden Marker from DS2, which was able to induce the infestation of the whole Sprawl in much less time).

  2. The second argument is related with the time, at which the game takes place. As we know from DS Extraction and DS Downfall, the USG Kellion arrives not that late at the USG Ishimura (Lexines warning at the end of DS Extraction which was sent to the Kellion, which is just arriving in the orbit of Aegis VII). By this, I would guess, that there was simply not enough time for the marker to create enough Infectors, which would then be able to transform all dead bodies. This would also come in line with the observation, that Isaac encounters more and more Infectors the longer he stays on the ship and the more time passes, allowing them to be created by the marker.

  • I always believed all these meats around the walls truly are "habitat changer". They poison the air to kill even faster. That, and whenever Isaac walked on them, it was sticky (makes it harder to run away in case of an attack).
    – Clockwork
    Commented Jan 9, 2020 at 20:01
  • Oh, that is a very good point! Never fought about this kind of multiplicator effect on killing people! And it makes absolute sense. And if we now look on a genetic effect called Horizontal gene transfer (very common in bacteria and some other microbes), I guess the assumption, that the Corruption (which consists of the necromorph cells) is able to transfer its genetic information to the cells of the dead bodies is even more feasible (the Corruption aids the provision of dead bodies by passively killing the prey).
    – Samsara
    Commented Jan 10, 2020 at 7:29
  • Maybe you should consider adding that piece of information into your answer. Comments are transients and could disappear abruptly.
    – Clockwork
    Commented Jan 12, 2020 at 19:53

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