I recently found out that the 1979 film The Warriors (which, while not a really great film, has had an enduring cult following) had a beat-'em-up video game based on it. In retrospect, the existence of the game was not particularly surprising. The film is light on plot and heavy of action, detailing the story of a street gang fighting their way across a near-future version of New York City, passing through the territories of other rival groups along the graffiti-covered streets in a society that seems to be nearing the verge of a total violent collapse. The trailer outlines the situation.
There are many features of the film that are also standard parts of beat-'em-ups. The protagonists bash their way through waves of foes, who are often dressed in outlandish outfits. The protagonists also start off unarmed, although they may take weapons off fallen opponents. For example, in The Warriors, members of one of the enemy gangs wear pinstriped New York Yankees uniforms, have their faces painted in bright colors, and carry baseball bats (which members of the Warriors take away and use themselves). However, while there are plenty of bats, knives, and broken pipes to fight with, firearms are a rarity, possessed only by a handful of enemy gang leaders—just like video game bosses. It seems like about as close as one could get to making a beat-'em-up brawler into a feature film.
What I am wondering is whether there is any specific evidence that certain beat-'em-up game designers were inspired or influenced by the The Warriors. One game that seems particularly thematically similar to the movie is Renegade, from 1986. Each level in Renegade pits the player against a different gang (including one that is all female, like the Lizzies in the movie), each with a different "look" and style, including a powerful boss (with Wikipedia claiming there there was a "thinly veiled 'inspiration' from the film The Warriors," without citation.
Another game that, with its strange and colorful enemies and American pop-culture references (such as oversized wrestler enemies that resemble and are named after Andre the Giant), seems like it could have been inspired by The Warriors is Final Fight. The game features subway travel, which is also a prominent part of the plot in The Warriors.
So, is there any specific information (such as explicit statements from artists, programmers, or game producers) that the creators of these two games were influenced by The Warriors?