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There are a number of weird errors in geography in Transformers: Revenge of the Fallen.

Just from the Egypt sequence;

  • At the start of the film, we see the Pyramid of Giza surrounded by huge mountains, a lot of huge mountains. Those shouldn't be there.
  • Cairo in the movie is too far away. In reality some houses are build almost against the pyramids.
  • Sam travels from Cairo to Luxor (Karnak) in a matter of minutes. In reality it's 600+ KM away
  • The quarry where the Decepticons forms Devastator doesn't exist.
  • We see at least 1 tank brought on shore by a boat and joins the battle. The closest distance the Nile is from the pyramids is 8 kilometers.

Is there an in-universe or out-of-universe explanation why the geography in Transformers: RotF doesn't match up with real-world geography?

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    Like are you asking if there is supposed to be an alternate history that explains the differences? Or alternately, a statement about the mistakes? – FuzzyBoots May 24 at 22:30
  • I've done an edit to make it less ranty about continuity errors and focus on the geography issue you've raised. – Valorum May 25 at 9:51
  • For the record, this is answerable. – Valorum May 25 at 9:51
  • I don't think this is answerable in a meaningful way. Movies make geographical errors all the time, either unintentionally or intentionally (see "artistic license"). e.g. elitereaders.net/geography-mistakes-in-movies, reddit.com/r/movies/comments/86wllr/… – user22478 May 25 at 10:23
  • @NathanGriffiths - It's answerable in the sense that the maker has spoken specifically to the issue of the dodgy geography in his film – Valorum May 25 at 11:02
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Bay addresses this in the audio commentary for RotF. Real-world geography simply has to take a back seat when it comes to telling an evocative and exciting story with multiple recognisable locations, referring to those who get hung up about that sort of thing as "geography buffs".

Bay: Most people have never been to this brand new Smithsonian museum which exists in Washington, which is at Dulles airport. Now, I wanted to shoot in this airforce base in Tucson, which is a gigantic... it's not a wrecking yard, but it's a yard where they reclaim every single plane that's ever been flown in the air force and they use them for parts. There's actually a section of this gigantic... and I'm talking it's miles of desert, and they line up these planes in a very organised fashion, and actually the Russians to this day keep it still on satellite every day because they want to know if we're moving or parting out any of our B-52 bombers which are still, we have a bunch of bombers there and if we need spare part for our B-52 bombers, which are the ones that carry the nuclear weapons. It sounds very cold-war era, but this is where every single plane in the air force, unless it's crashed, goes to this yard.

For the geography buffs, I didn't pull it off, but for most people, in Taiwan, don't know where this museum and this Arizona airfield exist and so this my way of jumping time, well, not jumping time but jumping locations by showing the desert outside this museum

Note that if the filming locations (Giza and Luxor, for example) were 'real-world' accurate, the locations depicted in the film would be hundreds of miles apart and would take entire days of travel to get to.

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