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Throughout the Star Trek franchise, we see someone call out for security. It may be Kirk punching those ubiquitous hallway buttons, someone tapping their combadge, or simply someone shouting at the ceiling for security. Eventually a security team arrives to handle the situation.

To whom are these calls first directed?

  • To the chief of security? What if s/he is not on the bridge or off duty?
  • To the communications officer or tactical officer? (Perhaps more relevant to the TOS era, where those three roles were separate: Giotto, Uhura, Sulu.)
  • Whomever is at the relevant bridge station at the time?
  • Directly to the nearest security team, without first going through an officer?
  • Is the answer consistent among eras and ships?

Note that I am looking for an in-universe answer. The out-of-universe answer is whatever keeps the dramatic tension of the episode going. Also, the question is limited to Starfleet ships (e.g. no starbases or space stations).

Related but different: Who can trigger ship-wide alerts in Star Trek?

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    At work we have an Emergency Operations Center that is staffed 24/7 and answers 911 calls. I presume a starship would operate similarly - one place to answer emergency calls.
    – Jon Custer
    Jan 5 at 15:55
  • Curious, @JonCuster, if you pick up an in-office phone & dial 911, it actually gets redirected to the internal EOC? That seems... interesting. I know that at most of the larger places I've worked, we were supposed to call security and let them call 911 for us, but 911 was never redirected like that. </totally off-topic question>
    – FreeMan
    Jan 5 at 17:45
  • Yes, all 911 calls through our phone system go to our EOC directly. We have on-site medical and security to assist who have access to all facilities. If additional help is needed, they can call in city resources.
    – Jon Custer
    Jan 5 at 17:49
  • I would suppose the Computer would route the call to the nearest appropriate person or office. Enterprise-D was big enough to need various security office locations. If you were at the tail end of the ship and had to wait for someone to come from the bridge, even the turbolifts would take a few minutes.
    – FlaStorm32
    Jan 5 at 19:05
  • Well, security would not be just in the bridge. Standard procedure is for security teams to be carrying out patrols throughout the ship, so you should never be waiting for someone on the other side. Jan 5 at 19:17

2 Answers 2

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This is a partial as I have access to...nothing at the moment for canon in-universe text to look at, so a bit speculative.

TL;DR:

To whom are the calls directed?

Essentially to everybody (in reality everybody would have had basic training) but both sec chief/officer on duty and roving security teams (including closest) would know they are to respond.

This is partially due to shipboard internal communications (security request broadcast to all stations/locations).

In your example, all of those appear to be high priority calls for security. In that case, Chief of security at their station, their Number 2 or Officer on duty when the Chief is unavailable, comms and tactical officer, and, all security teams not just the nearest security team, would receive the call. From then on it is up to the security chain of command and the training of those members of the crew to decide what happens next.

Presumably there is sufficient staff to cover both the serious high priority security issues as well as to attend to the low priority ones ('My security pass doesn't work') - that we don't normally see on-screen.

So this answer is split in two - the first part more for answering the question, and then the second part is for tech that influenced that.

For security, presumably there is a particular station for ops/chief of security or whoever is on duty. But you would not rely on this as sole point of contact in an emergency.

Presumably during normal ops members of security would be making rounds anyway, and so a call on the mc would be received by everyone, but if its a call for security, only they know to react to it and the chef in the galley for example would be aware but can ignore it. That way the closest security personnel know they are closest and can attend without waiting to be told to do so.

This is faster than say routing a call to one duty station and hoping they re-route it to their officers on duty.

By doing continuous patrols the security team get to know every part of the ship they can get to without referring to the schematics/maps in an emergency, especially important on the larger ships as the series goes on. Apart from the chief at his duty station/office, security would never be in just one place at a time - they would be everywhere.

Security (and the ships system given it is the future) would have been trained to assess high priority and low priority and everything in between, so you would never get twenty of your nearest security officers coming to rescue a cat in a tree, but you would get those twenty to fend off an attempted boarding of the ship for example. Within security you would have rank and chain of command. Those at the top, like Worf, would not be dealing with trivial matters at all (unless he wanted to).

Kirk, in his physical position on the bridge and by his rank could use any of the other comms (1mc, 21mc, etc) at his disposal to call for security with the same response.

Also, in present day, you would have personal radio comms on you (com badges in Star Trek) and codes would be used that security would understand and know to respond to, that other members of the crew would hear but would know not to respond to nor to interfere in the radio chatter.

In terms of security personnel, this answer - https://scifi.stackexchange.com/a/71260/140676

refers to semi-canon listing of security, with 1 and presumably Number 2 (both Lt.Cmdr.), listed at the top.

Ultimately, Worf and Chekov (and the alternate universe Sulu) would be at the top of their security/ops department, made up of members of the ships company who have had extra weapons training and combat skills added to their resume. So they do not get involved in really low priority security matters ('I lost my comm badge on shore leave') they would have a chain of command below them that allows those types of issues to get handled by others.

(The next bit is not really addressing the question but relates to the hardware involved)

Ships internal communications/influences:

From ottomh, it is not really addressed, but the theory is that as much as Gene wanted it to be far away from the military, systems such as ships comms would be designed along similar systems as naval ships of the present day:

Shipboard internal communications cover several different types, and you might see all of them originating in a combat information center, which in Star Trek usually also means the bridge (or maybe the Battle Bridge):

  • voice tubes
  • ships service telephones
  • messengers
  • pneumatic tubes
  • multi-channel systems
  • inter voice comm system (computer)
  • combat information center comms group (specific stations within cic)
  • sound-powered telephone systems

of all of the above in the naval ship, the multi channel system and the sound powered telephone seemed closest in on-screen operation in Star Trek TOS:

multi-channel systems were composed of two types:

intercom and ship wide announcement.

The former was composed of both a mic and an amplifier and had several basic controls, a bit like those boxes on the walls they hit to talk but to also hear. You can select which station to talk to (ie. Security) and the units can handle calls simultaneously.

The latter could be the 1mc or general announcing system and would be like Kirk broadcasting his mission to all of the ships crew.

Similarly, the Captains Command or 21mc provided two-way transmission of ship control orders and information among key stations only such as secondary battle stations (battle bridge), comms, damage control, engineering, tactical, etc. Both of these might be done from the bridge only.

I include sound powered telephone as i wonder if i saw the crew twisting a knob on a box and then talking into it - this is the operation of a sound powered telephone, where a drum selector switch cuts in to any of the ship wide comm circuits thereby allowing a direct comm contact with a particular station (damage control, engineering, etc)

enter image description here

closest thing to a multi channel intercom in Star Trek TOS. (Hit the Red Button for ship-wide Red Alert)

https://www.yourprops.com/Enterprise-Wall-Communicator-replica-movie-prop-Star-Trek-The-Original-Series-TV-1966-YP47645.html

US Navy mc intercom:

enter image description here

Shiny drum selector switch (red) to cut in on comms:

enter image description here

For an update to this, the TNG has the comm panel, as referenced in this answer:

https://scifi.stackexchange.com/a/79904/140676

PICARD: What is going on here, Number One? Did you give him permission to contact me?
RIKER: Of course not. He must have seen me use the comm panel.

In Enterprise they were called companels.

https://memory-alpha.fandom.com/wiki/Intercom

Additional Red alert buttons:

The panels also included a red button which sounded red alert when necessary. (TOS: "The Naked Time", "Balance of Terror", "Dagger of the Mind", et al.)

https://www.worthpoint.com/worthopedia/star-trek-enterprise-comm-panel-set-screen

enter image description here

Trouble is, throughout the various series, it is pretty obvious that real-world knowledge of security operations, from high to low priority, is lacking in the writing, and does not have an in-universe explanation for that (MACOS in Enterprise was a nod in the right direction though), resulting in quite silly and weak security on the ships.

As an aside, most Navies put their crews through basic firearms training, so they can repel boarders or just know where the bang switch is, should the worst happen. Even auxiliary ships (replenishment/tankers, etc) might be outfitted with everything from small arms to cannons and the (picked) crew would need to be assigned and trained on them. In hostile waters is when the vessel takes on armed personnel that aren't normally part of the ships compliment - and the MACOS in Enterprise are an example of this, in-universe.

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  • This answer has nice details about how a crewmember would place a call for security. However, the question is really about who is on the other end of such a call.
    – DrSheldon
    Jan 5 at 22:12
  • @DrSheldon Yes, i realised this when I first posted it and have since then gradually been trying to restructure it to address that. uhm. Still trying.. Jan 5 at 22:15
  • Yeah, it's getting better, keep up the effort!
    – DrSheldon
    Jan 5 at 22:25
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I would imagine the following would be likely:

  1. For a non-emergency ("There appears to be something missing from my quarters"), which is the type of call you would not see on screen for plot purposes, they would contact the security officer on duty who would then dispatch the required personnel.

  2. For an emergency, for most personnel, a similar situation: they call for security, the call gets routed to whoever is on duty, they dispatch personnel.

  3. For some personnel, such as senior officers, whoever is on watch, and so on, if they call for security the call is immediately sent to the closest available personnel to respond, with it, essentially, being cc'd to whoever is on duty as the security officer, who can then intervene if necessary to deploy appropriate personnel. Because of biometrics, it would be trivial for the computer systems to recognize when it is an authorized person calling for security and do the routing of the call appropriately.

  4. There could be situations where anyone can put in an immediate call, but again, fairly easy to set up authorizations: "Computer, for the next 8 hours any calls from Engineering are designated as Priority 1", or something like that.

So, to use an example, Worf is standing on the bridge of the 1701-D doing Worf-like things such as suggesting blowing up a random ship passing by just in case when a call comes in that someone has spotted Wesley Crusher and some other teenager sneaking into a Jeffries Tube. Worf briefly contemplates venting it to space, but restrains himself and sends a security officer to roust them out of there. Then LaForge calls for security in engineering because he sees blood dripping out of a Jeffries Tube. The closest security officer, who happens to be the one looking for some teenagers canoodling, receives the call directly because she's the closest one on duty and currently only having a low-priority thing going on (and the call comes from the Chief Engineer), and acknowledges. Worf also receives the call on the bridge, the computer notes the response from the closest officer, Worf designates two more security officers to respond, and then rushes down himself anticipating he might get to stab someone (hopefully Wesley Crusher) caught in the act of doing something bad.

Aiding in this is that the computer system (especially post-TOS) understands what people are saying, and thus could carry out some basic triage on its own. "I'm missing my towel" gets a lower priority in the queue than "There's a body in the shuttlebay."

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    Pretty sure Worf would have a Number 2 to delegate that sort of low priority shenanigans. Jan 5 at 21:21
  • 1
    Plot twist - the body has a towel wrapped around its neck. Jan 5 at 21:56
  • This is largely how I thought it occurred. However, this answer could be improved by references to appropriate sources.
    – DrSheldon
    Jan 5 at 22:21

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