I'm wondering what technological means there are in Star Trek to go faster than warp 10.

To state the question more precisely: you can use a wormhole, a Q, a Traveller and so on to accomplish the same result (getting far away very fast). But those methods are somewhat "natural". Also I don't consider teleporting a mean to go faster than warp 10, because basically that's just disappearing at one place and instantaneously reappearing somewhere else.

What I'm actually looking for are technologies like Transwarp Coils, the displacement wave used by the Caretaker to bring Voyager to the Delta Quadrant, the Graviton Catapult... so I'm looking for technological inventions that let you fly real fast.

  • There are literally dozens. Too many to list without it becoming a "list question".
    – Valorum
    Apr 27, 2014 at 11:36
  • @Richard Are there? I thought so too, but when I started thinking about it, I only came back with a handful.
    – Einer
    Apr 27, 2014 at 11:37
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    If you're speaking of "going to Warp 10.1" then the answer is "none". If you mean "simply going faster as Warp 9.9 goes" then the answer is "a lot".
    – Bobby
    Apr 27, 2014 at 11:38
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    Problem is of course: What is warp 10 anyway? In the "old days", warp 10 was just $1000 c$, so could be exceeded with mayn technologies and phenomena. In STTNG, warp 10 is by definition inifite velocity, that is you arrive at any destination the very moment you start (cf. STVOY Treshold). Anything beyond tat would require you to arrive before you start, so one should just list all methods of (backward) tikme travel. - Alright, the warp scale was redesigned (again) for the future in All Good Things to allow warp 13 as a regular speed ..., so how fast is warp 10 really? Apr 27, 2014 at 12:33
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    @HagenvonEitzen - I assumed he meant the recalibrated warp 10
    – Valorum
    Apr 27, 2014 at 12:45

1 Answer 1


The Memory Alpha site lists many of the sorts of transwarp technologies you're listed above (as well as a bunch more) that have been shown to help ships break the warp 10 barrier.

Transwarp Drive
Quantum Slipstream Drive
Artificial Wormholes
The Displacement Wave
Trans-Dimentional Gateways
Graviton Catapults

And semi-technical/magical methods such as;

Being "snapped" there by a Q
Being 'augmented' by a Traveller
Being snapped there by a Dowd
Slingshot Effect

Memory Beta lists many more including;

Hyperwarp drive
Transwarp conduits
Transwarp Gates
Transwarp Portal
Timewarp Transfactors

etc etc

  • 1
    I'd filter out Q and Traveller since those are (as stated in OP more "natural" ways), also I'm uncertain if the slingshot is an technological invention. Otherwise I'd say this is the answer!
    – Einer
    Apr 27, 2014 at 11:52
  • Except for the artificial wormholes (I forgot about them completely - thanks!) those five were those I came up with. It surprised/surprises me that there are so few ways...
    – Einer
    Apr 27, 2014 at 12:09
  • By the Trans-Dimensional Gateway you mean the Iconian technology? If so: The way I recall it, you step through it and then you are somewhere else. It brings you faster from A to B as going by warp 10+ would do, but it cannot make your ship fly faster than warp 10. It's more a form of teleporting, ain't it?
    – Einer
    Apr 27, 2014 at 12:24
  • @einer - That's the one. Tom Paris makes a passing reference to an Iconian gateway being able to transport the entire Voyager back to Earth. It's not clear if this is a real or merely theoretical technology. I see no reason one of their portals couldn't be ship-sized.
    – Valorum
    Apr 27, 2014 at 12:36
  • I don't see a reason why such a gate couldn't be scaled up. But still there is no real movement/speed involved: You disappear on one side and reappear on the other. It relocates you quickly, but your ship is actually barely moving: Maybe they would enter the gate at 1/4 impulse. The ship flies slowly - and suddenly appears somewhere else.
    – Einer
    Apr 27, 2014 at 12:50

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