From the TNG Technical Manual;
Matter conversion subsystem creates physical props using replicators.
Replicated props are generally created when an object is likely to be
touched by the participant. Some props are animated under computer
control by precision-guided tractor beams.
Holographic imagery subsystem creates three-dimensional images ...
The Moriarty program shows that the Enterprise computer can emulate a sentient human with genius-level intelligence on command.
That doesn't mean the computer itself is sentient. If "sentient personality" is simply a type of program which can be run, and the computer doesn't happen to be running that program, the computer is not sentient.
In terms of the (...
The holodecks on Voyager run on an independent power source.
This can be seen in the season five episode Night, when main power is suppressed yet the holodeck continues to run. For whatever reason, this power source doesn't appear to require any significant amount of fuel:
SEVEN: Independent subsystems are operational. Environmental controls, holodecks. ...
Ben and Jennifer Sisko have a different marriage / separation timeline in the Mirror universe, and Jake does not have a Mirror counterpart.
Appearances list: (listed as 71 appearances)
Reference: "Jake Sisko", Memory Alpha
(note: Jake was not 'impersonated' by an alien, but was possessed by a wormhole alien, but all the characters knew it was ...
I believe the answer depends somewhat on how the holodeck is programmed.
BUT there is a classical example of the water being "real", so it's certanly one of the feasible outcomes with right programming:
In "Encounter at Farpoint", Wesley Crusher falls some water (a river IIRC) while in holodeck, and exits holodeck later on while still being wet.
I even ...
No: the reason that warp core breaches can damage ships is that they release a huge amount of energy in a very short time. However, there is presumably a maximum power output for the holographic emitters of the holo-deck which would be much lower, firstly because there is simply no need to use that much energy for it and secondly because otherwise ...
The was actually addressed in one of the comments to the linked question.
A holodeck combines transporter technology with that of replicators, by generating actual matter, as well as projecting force fields to give the objects the illusion of substance.
There are different reasons proposed for having ...
At some point in the evolution of life on Earth, sentient beings evolved from nonsentient ones. The only difference between that and the Enterprise computer creating a sentient entity is that the latter was done by deliberate intent, but both cases involve sentient beings arising from non-sentient origins.
Yes, although anything further than 'stress relief' (relationship-wise) was frowned upon.
An example of someone having (implied) physical relations with a holodeck character is in the Voyager Episode: Human Error. Seven of Nine, who (in the pursuit of honing her social skills) dates, kisses and then wakes up next to a Holographic version of Chakotay. ...
The holodeck is an advanced application of transporter/replicator technologies. Much of what you see is real, solid matter that is generated by the controlling computer (and not a hologram).
When the program ends, the entire scene is "dematerialized", except for the people and their accouterments. Anything left behind, such as perspiration, dead skin cells, ...
I think you've misread the scene. Data is trying to replicate his emotional state. At the beginning of the scene the holodeck safeties are on. He asks the computer to make the Borg stronger and it refuses for safety reasons, presumably on the grounds that making the drone super-strong could result in severe injury.
Data asks Geordi to help him reset the ...
First, transports take 2-3 seconds to complete dematerialization, and a few more for materialization. We wouldn't see the crew fade in/out during the glowy parts otherwise.
Second, there's this quote from Star Trek: Enterprise 1x04, Strange New World:
Reed: "There's a problem, sir. There's contaminants in the matter
stream. The phase discriminator ...
Yes, smells can be created
The Holodeck does work via photon manipulation and force fields, but it also uses actual matter:
A holodeck combines elements of transporter technology with that of replicators, by generating actual matter, as well as projecting force fields to give the objects the illusion of substance.
Replication was only used for ...
Picard, in the TNG episode "The Big Goodbye" confirmed that the holodeck can indeed create odours:
PICARD: From that window, I could see an entire, er
DATA: City block.
PICARD: That's right. Sounds, Smells.
CRUSHER: You make it sound so real.
PICARD: That's how it felt.
In terms of historical personages actually seen on screen we have;
Albert Einstein, Sir Isaac Newton, Stephen Hawking (TNG: Descent)
Sigmund Freud (TNG: Phantasms)
Leonardo Da Vinci (VOY: Scorpion, VOY: Concerning Flight, etc)
Mahatma Gandhi, Lord Byron, Socrates (VOY: Darkling)
Within the main canon, Moriarty's "ship in a bottle" is never mentioned again after TNG: Ship in a Bottle, although the events of the episode (as an instructive warning) do receive a very brief and tangential reference in VOY: Alter Ego
CHAKOTAY: Most likely a sentient computer programme. I checked the Starfleet database. This kind of thing ...
There were many references to sexual programs available in Quark's holosuites on DS9, featuring slave girls of various species. Probably the most infamous one (featured in the episode "Meridian") was a custom order from a rich alien named Tiron, who wanted a holosuite program from Quark based on the physical specifications of Major Kira.
I know this is long, I'm covering all angles. There's almost nothing on the limits of a holodeck, so I want my reasoning to be clear.
I dove into my "solve it all" source for Star Trek: The Next Generation for this and found ... almost nothing, but a few clues. After reading up on holodecks in the Star Trek: The Next Generation Writers' Technical Manual_ (...
It only appears the holodeck needs scant details because we (the viewers) are not privy to the configuration time that needs to be set up for any holo-programs to be run. All of that setup time is almost always done off-camera. We usually get to see only the initialization of the program.
While the holodeck holds a significant amount of general information ...
Jokingly - The ship computer
Star Treks' original series, The Next Generation, Deep Space Nine, and Voyager all have one actor in common: Majel Barrett-Roddenberry (wife of Star Trek creator Gene Roddenberry)
Always the voice of the ship, even when the ship wasn't a ship (hologram, mind game, recreation, etc).
Slightly more serious would be Lwaxana Troi....
Essentially, there's no difference in terms of the technology. The implication is that a holosuite is smaller and can accomodate one or two people (in a small simulation) whereas a holodeck is a larger space that can accomodate dozens of people.
Additionally, a holodeck is a dedicated space with built-in equipment whereas a holosuite (at least the DS9 ...
Off the top of my head, I can see a number of technical difficulties;
Disruptions to power
Spaceships in the Star Trek universe (even those not engaged in exploration) seem to regularly encounter fields and anomalies that can disrupt power systems. On a normal ship, this is already quite serious but with a holo-ship it would be instantly fatal to the crew.
The implication is that the holodeck's replicator isn't capable of creating food-quality molecules. Don't forget that the point is to occasionally replicate something that will pass for a casual tactile and visual sensation rather than a high quality molecule that can be eaten and digested.
While there are occasions (such as in Voy: Day of Honor) when food ...
Not only has Guinan never (afaik) appeared on a holodeck as a hologram, when we see parallel universes (like in Yesterday's Enterprise), she is the only one aware that the universe has changed, and retains the memory of those events as well.
This clip from the TNG episode "The Perfect Mate" depicts Riker heading to the holodeck immediately following a sexually charged encounter. It is implied that he is headed to the holodeck to resolve the tensions brought about by the encounter - similar to a "cold shower".
In the TNG episode "Booby Trap", Geordi ...
Thanks to the episode Ship in a Bottle we know that it is possible to remove the program for a sentient computer program from a holodeck and run it in an external processing unit.
The real problem would be that no sophisticated android bodies exist in the Federation, during the time of The Next Generation, outside the seven Soong-type androids. Of those: ...
Yes and no, depending on the status of the holodeck's in-built safety systems.
Safeties off :
This one is pretty simple. We know from the TNG episode "Encounter at Farpoint" and Star Trek: Generations that the water on the holodeck is often replicated (i.e. real), rather than simulated with force fields. In the unlikely event that the holodeck safety ...
According to Voyager’s Message in a Bottle episode, holodeck technology works so that the data of the program object is embedded in the object. So the program contains its one and only instance.
To use an analogy of RAM memory, holograms reside either in RAM or in storage. They cannot be in both.
Why this is was never explained. I don't remember exactly, ...