I believe at the root of this is the notion of "that which you eat you will gain the strength/speed/inteligence/power of."
Draining the power of Gods in WoW would be the equivalent of eating them in olden times.
It is now easy to understand why a savage should desire to partake of the flesh of an animal or man whom he regards as divine. By eating the ...
No. The idea is absurd. By the time that Warcraft came out D&D had already taken the fantasy canon that Tolkien had helped create and spread it around so much it's impossible to source where a modern person would have gotten these ideas from. It's pure fantasy that they had to get the rights to use what they did in Warcraft. As a child in the 80's I ...
or does it have a deeper meaning, perhaps Quel'Thalas was a site of an important battle where they made some mistake?
Yes. During the Third War, Arthas, with the assistance of Dar'Khan Drathir, basically marched his Scourge from the Eastern Plaguelands, through the Ghostlands, though Quel'Thalas, destroyed Silvermoon (Half the city is still ruins), killed ...
Warcraft borrows far more heavily from Games Workshop than directly from Tolkien. Green Orcs are not Tolkien; they're pretty much Warhammer, tho'. Warhammer's success resulted in the green orc meme (and "ork" spelling) escaping into the wild.
Even the nature of the game is far more Warhammer than it is Tolkien. Tolkien shows a few brave men turn the tide; ...
There is an elephant in the room which I am going to address. Yes, there is an example. Christianity. You may have heard of it.
Christianity believes that through the death of their god, humanity would be saved. Some believe that emulating the pain and suffering of this death increases the state of Grace in the world and lubricates the way to heaven or the ...
The story of Kvasir comes to mind.
In Norse mythology, Kvasir was a being born of the saliva of the Æsir and the Vanir, two groups of gods. Extremely wise, Kvasir traveled far and wide, teaching and spreading knowledge. This continued until the dwarfs Fjalar and Galar killed Kvasir and drained him of his blood. The two mixed his blood with honey, ...
Warlords of Draenor involves alternate reality time-travel shenanigans.
World of Warcraft has always played loosely with the lore, and Blizzard is not above retconning something if they think they can make it cooler by redoing a concept differently, sometimes yes, accidentally (see: Draenei's race origins, which creator Chris Metzen apologized for but ...
In previous fantasy, there's lots of examples, for example from the D&D Forgotten Realms setting from 1990s. During The Time of Troubles, mortals kill gods, in some cases to steal their powers. Most notably the mortal Cyric who kills the god Bhaal and becomes a god himself.
This story is central to the Baldur's Gate series of RPG computer games, ...
Himarm's answer was the original idea of the Well of Eternity, but it appears to have been retconned, as the recent book World of Warcraft: Chronicle Volume 1 gives a different explanation.
In this book, the entire history of the universe is explained, with focus on Azeroth, and it gives a lot of insight into the largest-scale events.
The Void Lords' ...
I once looked into this and it's an incredibly difficult task to summarize as there are contradictions, changes, retcons and now an alternate timeline. You also have numerous canon short stories posted to the website, in game events that overlap with the comic books and more. Some parts, such as the RPG books are at times no longer considered canon. ...
Not really known, but probably a naaru.
The answer posted by Auditore is a rough summary of the lore surrounding Elune before recent events. She was a distant diety worshipped by the night elves, had little to no physical presence or shape beyond being a goddess of the moon, and granted them many blessings. She's somewhat well liked in lore circles, if ...
It appears that the humans had not been to Kalimdor until Warcraft 3. The first noted group of humans was Jaina Proudmore's band that we see in Warcraft 3. Northrend on the other hand had human/dwarf exploration at least shortly before events of Warcraft 3, as Arthas encounters Muradin Bronzebeard when he reaches Northrend. I'm also fairly positive that Kel'...
35: Velen (W)
37: Fenix (S)
41: Imperius (D)
43: Blackhand (W)
44: Grommash Hellscream (W) - http://wow.gamepedia.com/Grommash_Hellscream
Grommash is a green orc, however in the alternative time line of WoD, he is red.
46: Mephisto (D)
53: Kel'Thuzad (W)
54: Kil'jaeden (W)
55: Archimonde (W)
58: Maive Shadowsong (W)
I'm 95% certain with this one,...
Premise for the research
From Wikipedia's article about Elves in fantasy fiction and games, I've compiled a list of possible candidates in which shadow-melding could be an elvish motif of magical nature:
The King of Elfland's Daughter (1924).
The Broken Sword (1954).
Dungeons & Dragons.
The Elder Scrolls.
Analysis of the ...
Orgrim Doomhammer is not green in Warlords of Draenor, he's gray.
Orgrim is of the Blackrock Clan, a segment of orcs known for their paler, gray skin; some other Blackrock orcs with similar pigmentation are Eitrigg, Malkorok, and even Rend Blackhand.
It is commonly confused with green, due to the similarity of shades between it and the lighter shades of ...
No, they did not originate from humans.
Warcraft: Chronicle, Vol. 1 tells the tale of most of the species origins on Azeroth.
While there were a great many diverse races in the very early days of what we would call Azeroth (after the Titans were done chilling out the place), trolls were the most dominant. One particular clan was known as dark trolls, ...
Per the second edition of the "Ask CDev" (creative development) Q&A series, the Forsaken did not have any shipyards during the time of Cataclysm. Instead, they salvaged the ships (crews possibly included) from the seafloor.
The Forsaken don't have a harbor or any dry docks, how do they create their ships?
The Forsaken navy is composed of ships ...
Alec's answer is mostly correct, but he missed some important details.
The Chronicle Volume 1 introduced the fact that Azeroth's core is a "sleeping" Titan.
When Aman'Thul ripped out Y'Shaarj, the wound on Azeroth started bleeding arcane energies. That energy was the lifeblood of the Titan inside (not the Old God's blood, Arcane is generally associated ...
In the original lore books included in both Warcraft 3, as well as WoW, the titans placed the Well of Eternity in Azeroth as a gift for the peoples of this planet. They also empowered/created the dragons to protect Azeroth/the Well, as well as killing/enchaining all of the Old Gods that lived on Azeroth. After the defeat of the Old Gods, the titans basically ...
The World of Warcraft Wiki page seems quite well informed on this issue.
It describes the introduction thusly:
Several establishing shots are then shown, introducing several of the
game's playable races and classes: a dwarf hunter, a night elf druid,
a Forsaken warlock, a tauren shaman, an orc warrior, and a human mage.
It then transitions into ...
There are multiple points where you encounter the Lich King and he allows you to escape.
His projection is standing in front of Utgarde Keep in Howling Fjord if you are in the spirit realm, and while he will "kill" you here, this just knocks you out of your spiritwalk.
His projection in the Utgarde Pinnacle dungeon also just sicks his new val'kyr on you, ...
Some examples follow.
Arygos took the shape of a gnome.
Andorgos took the shape of a gnome.
Kalecgos took the form of a half-elf.
Eternos takes the shape of a gnome.
Kairozdormu took both the shape of an Blood Elf and the shape of an Orc, on different moments.
Chromie took the form of a gnome.
Short answer: He's crazy but, during the Arcatraz encounter at least, not evil.
Long answer: He wasn't supposed to be in the Arcatraz. For the quest 'Trial of the Naaru: Tenacity', you're sent to the Arcatraz by a Naaru named A'dal. When accepting the quest, he states the following:
Four trials you must pass before you are deemed worthy by the naaru.
The answer is quite simple: zombies.
Undead are all entities that already died but are animated by "spiritual or supernatural forces" as cited in WoWWiki.
How is being undead different from being alive? Well, an undead is a piece of meat controlled by an external force, not by that entity (the dead creature called undead).
IMO, if you just want the essential details, my recommendation would be to read the wiki pages concerning the topics you want to know more about. You would get the same essential details by reading for a few minutes vs spending hours reading a book.
If you're interested in reading novels, these resources might help
To my knowledge, Blizzard has not made any attempt to clarify that either version of this story (the 2016 movie, or the original Warcraft I RTS game) should be held as canon over the other.
There have been relatively few times where they have directly commented on canon matters. The majority that I can find relate to differences in characters as portrayed ...
As Aspects, the dragonflights only tend to get involved when there is dire risk to Azeroth as a whole.
The First War only involved the Orcs and Humans and was limited in theatre to the kingdom of Stormwind. Other than Medivh going loco and screwing around with space-time - which one of the few remaining Blue dragons, Arcanagos, did try to intervene on - ...
TL;DR: Unknown so far, but she's fairly up there in the cosmic hierarchy... in fact, she may be the source of what everyone calls "The Light".
There is very little in the games or novels about Elune, outside of vague quasi-religious information. That said, here's what we know about Elune:
She is called "The Mother of Azeroth" by the Night Elves. Let's ...