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We know that the Strogg in Quake IV recruit their solders by "stroggifying" (i.e. assimilating) their captured human enemies. However, I don't recall them doing so in Quake II.

Was that plot element introduced in the sequel (Quake IV) or were they supposed to have been doing this already in Quake II? If this was new behaviour, how was it motivated?

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    Quake 2 features whole sections of the meat factories that go into the production of Strogg warriors. I remember vividly scenes of exploded corpses being electrocuted. – DampeS8N May 7 '12 at 17:11
  • Yeah, the game definitely features it - there are holding cells at some points, and you even, at times, have the option of turning off the machines to save some soldiers. – Kogitsune May 8 '12 at 11:33
  • meta discussion about tagging (@Iszi) – bitmask Jan 30 '13 at 8:22
  • The Quake 2 manual makes it quite explicit - "Unlike humans, the Strogg aren’t just one race. They represent a combination of captured and processed races; a bloody marriage between bone and metal, flesh and machine." ("Enemy Profiles" section). – user8719 Jan 31 '13 at 19:38
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There is a level in Quake 2 called "Detention Center" where you can see a lot of soldiers being processed / killed / assimilated into strogg soldiers as I remember. There is no information about when it started however. Even the Quake wikia page does not have information about this I think that this will remain a secret.

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