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From what I recall, Animus works in the following way.

X has an ancestor, Y. X and Y share genetic material. X can access Y's memory through the Animus simulation.

In Assassin's Creed Valhalla, near the endgame after the "Brother’s Keeper" mission, a certain person uses the Animus and simulates a memory of Eivor.

The original user has genes common with Eivor, being his/her descendant, but the new user does not. How is that possible?

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This was discussed at some length here (given the similar phrasing, I don't know if this was you asking it). The conclusion seemed to fall along two lines:

  1. Starting with Assassin's Creed IV: Black Flag, it seems that one only needs genetic material of the ancestor to access their memories in the Animus.

  2. Due to his nature as a person in the past who was able to project themselves as a signal to the future and be reborn, Basim is inherently part of the Animus, and therefore transcends its limits.

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  • +1 for the gamespot link (wasn’t my question). Accessing random people’s memories seems like a plausible explanation - though do the games/Ubisoft actually confirm that?
    – erik
    Dec 22, 2021 at 5:48
  • The second point is less likely. Animus is a machine and a software. Basim does not modify the Animus programming or hardware anywhere in the game - his skills should have no effect on the machine.
    – erik
    Dec 22, 2021 at 5:50

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